

There are also some impressive features that can be fun to play around with, such as a photo mode, and the ability to shift the perspective on-the-fly, from a thrilling first-person perspective to an effective drone camera view. That being said, aside from a bit of slow down at times when you get clumped up with other racers, the gameplay is consistent in both handheld and docked modes. Load times are reminiscent of another era, audio glitches here and there can be a bit jarring, and framerates leave something to be desired in 2020. It’s not a very elegant transition either, with textures looking muddy and ugly by today’s standards. Ported over from console and PC, MX vs ATV All Out takes an expected performance hit on the Switch. You can fully rig out your rider in a ton of outfits and colours, tweak your vehicles (and buy new vehicles entirely – Bikes, Quads and UTV’s), and even programme the AI riders in a bunch of different ways, personalising your competition even further.
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The series, of course, wouldn’t be the same without ATV vehicles to buy, upgrade and race.Ĭustomisation is off the bike chain in MX vs ATV, and it gets so granular at points (allowing you to change colours on bike grips and breaks etc.) that you can’t even see what you’re changing with the downgraded Switch visuals. I found myself breezing through the waypoint races, for example, only to get absolutely thrashed when it came to the harsh corners in the more traditional arena motocross events. The events are quite varied, and are also quite variable in difficulty, too. Once you’ve got to grips with the basics, there are a ton of different modes and events you can take part in, from Supercross, to Opencross, to Waypoint races, or even Tony Hawk-style Freestyle events, where you’ll have to rack up as many points as possible in a certain time limit by doing tricks.

It’s something that the MX vs ATV games have done in the past, and it’s a great way to ease the player into a racing game that can feel quite different from your average kart racer at times. Getting started, the game drops you right into a wide-open ‘hub-world’ of sorts, allowing you to freely ride around, tackle tutorials at your own pace, and generally get to grips with the huge variety of camera angles and control nuances as you rev to your heart’s content over terrain. Indoor motocross events are just one of the many game modes on offer in MX vs ATV All Out. While the performance and visuals take the dirt track rather than the smooth road, it’s a competent port that gets the job done for playing on the go.
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The first of a long-running series to come to Nintendo Switch, ported at the start of September following an earlier PS4 and Xbox One release, MX vs ATV All Out might very well scratch the itch that some have for speeding offroad across dirt tracks and through dunes in authentic, ‘motocrossover’ action.
